Archive for the ‘OverClocked ReMix’ Category

OC ReMixer & DDR Musician Dain ‘Beatdrop’ Olsen Interview & New MMX3 ReMix!

Saturday, June 21st, 2008

By: David Lloyd, dlloyd@ocremix.org

“Whether I’m writing an original or remixing something from a video game, my inspirations never change. My music listening history is one big collage, and I try to pull on all of that.

- Dain Olsen, OC ReMix Interview

June 21, 2008

Fairfax, VA — OverClocked ReMix today published an interview with OC ReMixer & Dance Dance Revolution musician Dain “Beatdrop” Olsen, in addition to posting a brand new ReMix of his from the soundtrack to Capcom’s Mega Man X3 for the SNES. Dain talks about the creation of his latest mix, his approach to mixing game music, and his involvement with Konami’s DDR competition, which landed him a spot on the soundtrack to Dance Dance Revolution SuperNOVA 2.

The interview is available online at:

http://www.ocremix.org/info/ReMixer_Interview:_Beatdrop_%28Dain_Olsen%29

Mega Man X3 ‘Revolutions’ is available for streaming and free download at:

http://www.ocremix.org/remix/OCR01727/

About OverClocked ReMix

Founded in 1999, OverClocked ReMix is an organization dedicated to the appreciation, preservation, and interpretation of video game music. Its primary focus is www.ocremix.org, a website featuring hundreds of free fan arrangements, information on game music and composers, resources for aspiring artists, and a thriving community of video game music fans.

OC ReMix Interviews Wipeout composer Tim Wright (CoLD SToRAGE)

Thursday, June 5th, 2008

By: Larry Oji, larryoji@ocremix.org

“A good tune is a good tune. That’s basically it! If a melody can stand the test of time when it’s being played with a one channel sine wave, then it can stand being a fully orchestrated piece of music. I guess really it’s substance over style.”

- Tim Wright, OC ReMix Interview

June 5, 2008

Fairfax, VA — OverClocked ReMix today published its first video game composer interview, with pioneering British VGM composer Tim “CoLD SToRAGE” Wright. Wright helped usher electronica into professional game scores with his work on the landmark racing title Wipeout, released in 1995 by Psygnosis for the then-emerging Sony PlayStation. The interview touches on other career highlights such as Wright’s days composing for the Commodore Amiga, his development of popular music creation programs eJay and MUSIC (a.k.a. MTV Music Generator), and his upcoming original album, CoLD SToRAGE HD, which functions as an unofficial soundtrack to Sony’s latest title in the Wipeout franchise, Wipeout HD for the PlayStation 3.

The interview is available online at http://www.ocremix.org/info/Composer_Interview:_CoLD_SToRAGE_%28Tim_Wright%29.

Conducted by site staff, OC ReMix interviews cover major aspects of a composer’s career, featuring targeted questions unique to each subject, as well a standard list of questions that specifically delve into a musician’s formative years, creative inspirations, and views on the current state of the game music industry. This unique format presents both a contemporary look at a composer’s recent activities as well as more comprehensive questions about the nature of video game music composition.

About OverClocked ReMix

Founded in 1999, OverClocked ReMix is an organization dedicated to the appreciation, preservation, and interpretation of video game music. Its primary focus is www.ocremix.org, a website featuring hundreds of free fan arrangements, information on game music and composers, resources for aspiring artists, and a thriving community of video game music fans.

Links

OC ReMix fans! Want to come to the ultimate meetup?

Sunday, June 1st, 2008

We think you need to. For the past two years, we’ve been attending this event called MAGFest (that is, the Music and Gaming Festival). Short of knocking on djpretzel’s, zircon’s or my (Liontamer’s) door, this will be one of the best chances to not only meet us, the crew behind OC ReMix, but also to meet a whole ton of OC ReMixers. Not only that, but you’ll get to spend New Year’s weekend with us and party it up. This will be the seventh time they’ve thrown this shindig!

If you’re at all into video games and music, this will be the place to be this upcoming year. There’s so many fun things to do, you’ll wonder where your weekend went! Video game composers like Howard Drossin (with several Sonic titles to his credit) and Jake “virt” Kaufman (Contra 4 and TMNT on the DS) will be around. And Friday and Saturday nights are filled with concerts from video game bands! The Advantage, Minibosses, and NESkimos have all performed there in the past. This year’s lineup of bands will be out soon, including some familiar names from OCR.

The best part is that even after all of that, you haven’t even experienced half of the event! You can hit the video room and watch game movies and cartoons, buy stuff from the people in the marketplace, go to video game panels and discussions (including our own OC ReMix bash), or just play games the whole time. There’s over 10,000 square feet of just console, PC, and even arcade games, and it doesn’t close AT ALL during the entire duration of the event. If you want to play Rock Band on a stage for hours on end with José the Bronx Rican, you can! Or if you wanna challenge James Rolfe, the Angry Video Game Nerd, go ahead and call him OUT!

Here’s what me and some other folks had to say about last year’s MAGFest:
* http://www.vgfrequency.com/magfest-6-from-alexandria-va-13-day-1-report/
* http://www.destructoid.com/magfest-vi-highlights-65679.phtml
* http://revver.com/video/625357/magfest-vi/
* http://www.megatonik.com/2007/12/18/we-rock-hard-we-play-hard-magfest-cometh/
* http://gamemusic4all.blogspot.com/2008/01/magfest-vi-wrapup.html

Now that you want to go, lemme mention the important stuff:
- It’s in Alexandria, VA, in a 5-star Hilton, which is a quick ride from DC (Reagan National Airport).
- It’s Thursday-Sunday, Jan 1-4, 2009. If you’re not free on New Year’s Day, you can come Friday and not miss too much.
- Like many good things, it costs money. But $40 isn’t too bad for all weekend!

And here are a few links for you:
* Their site: http://magfest.org/
* The info on the hotel and directions: http://magfest.org/info/
* The preregistration page: http://courtwright.org/magfest/preregistration

Preregister for MAGFest soon to make sure you’re there! Their hotel is already accepting room reservations, and they even got the rates down for us that aren’t so lucky in the money department. It’s only $99 a night to stay at the hotel MAGFest is in, and come on, it looks like the Citadel! Split it with a few friends and that price goes down VERY fast. If you’re already sold on it, call them up and reserve a room at 703-845-1010 any time of day (they’re a hotel, ya know).

Let them know MAGFest and OC ReMix sent you (and make sure to be at the OC ReMix panel), and we’ll see you there!

Larry “Liontamer” Oji
Head Submissions Evaluator, OverClocked ReMix
Creator, VG Frequency
http://www.ocremix.org
http://www.vgfrequency.com

OCR Last.fm ReMix Previews Expanded, Moved

Wednesday, April 16th, 2008

I’ve spent tons of time recently manually reuploading the entire OCR library of mixes to www.last.fm, organized by ReMix ID in sets of twenty so I can manage them better. We went from missing Last.fm previews for over 350+ tracks to missing under 40, and some tracks whose previews were broken or only 20 seconds long should now be fixed. The remaining tracks need to be fixed here on ocremix.org first, since most of them are not to standard 44.1khz frequency specification, which we require and which Last.fm requires as well.

Furthermore, for usability I moved the previews from the download tab right to the main writeup page for each mix. I really feel like this makes it easier to read about the mix and listen at the same time, and in general should make the site friendlier to the type of exploration we encourage. I’m going to try to keep things in sync and upload to Last.fm for each new mix that’s posted, which again I personally find useful. Hopefully you will too!

As a side note, this was extremely monotonous work that took hours, but it was made a lot easier by seeing the support we’ve been getting this month. Thanks!

McVaffe. Return. Interview. Okami ReMix.

Friday, April 11th, 2008

‘Nuff said.

OC ReMixer Jillian Goldin Wins OurStage.com Grand Prize; SGX and zircon finish top 5

Saturday, April 5th, 2008

OC ReMixer Jillian Goldin Wins OurStage.com Grand Prize; SGX and zircon finish top 5

By: Larry Oji, larryoji@ocremix.org

April 5, 2008

BALTIMORE, MD — Jillian “pixietricks” Goldin, OC ReMix judge and ReMixer, emerged victorious in OurStage.com’s March 2008 Music Finals. Goldin’s New Age/World channel-winning song “Hajime” bested thirty-six other channel winners out of a pool of over 30,000 entries to claim first place. Along with the $5,000 Grand Prize, Goldin (www.jilliangoldin.com) is also eligible for several other prizes and awards offered by OurStage and its partners.

Goldin’s “Hajime” is the opening track of her original New Age/World album, Origins, which will be available April 22nd through her website, CDBaby.com, and Apple iTunes.

OurStage (www.ourstage.com) was launched in 2007 to increase the exposure of independent musicians and filmmakers through its democratic “battle” voting system, where users are able to judge each entry against all other competitors. OurStage winners earn cash prizes, along with the potential of other perks including magazine coverage, opportunities to perform at concerts and festivals, and mentoring sessions with established musicians and filmmakers.

“I will also be making a donation to the community of OverClocked ReMix, because my friends and fans there have given [me] so much over the years,” said Goldin in an interview with OurStage’s Quinn Strassel. OverClocked ReMix provides support for developing artists for both game music arrangements and original music. Goldin has performed vocals for 2K Games’ Civilization IV: Beyond the Sword soundtrack as well as session vocals for composer Christopher Tin.

Fellow OC ReMixers Andrew “zircon” Aversa and Danny “SGX” Adler also placed third and fourth in OurStage’s March 2008 Music Finals after wins in the Techno/Club/Dance and Electronic channels, respectively.

About OverClocked ReMix

Founded in 1999, OverClocked ReMix is an organization dedicated to the appreciation, preservation, and interpretation of video game music. Its primary focus is www.ocremix.org, a website featuring hundreds of free fan arrangements, information on game music and composers, resources for aspiring artists, and a thriving community of video game music fans.

Links:

*OurStage winners for March 2008
*Jillian Goldin interview with OurStage’s Quinn Strassel
*Jillian Goldin (pixietricks) at OverClocked ReMix
*Goldin’s original album, Origins
*Andrew Aversa (zircon) at OverClocked ReMix
*Danny Adler (SGX) at OverClocked ReMix

chthonic’s music takes “What Super Mario Galaxy Would Look Like on the SNES” to the next level

Wednesday, February 27th, 2008

Making the rounds on Digg this past week was “What Super Mario Galaxy Would Look Like on the SNES,” featuring 16-bit sprites gathered from Super Mario World and several other sources to recreate the instant classic in the image of old school. Integral to the Digg’ed video was Ben “chthonic” Briggs Super Mario 64 OC ReMix “Fleeting Ecstacy.”

Originally created with music and sound effects from Super Mario Galaxy, someone took the video and inserted chthonic’s arrangement, doing a good job of upping the energy level and overall appeal. Remind me to kill whoever didn’t follow the OCR Content Policy in not crediting the ReMix as part of the video.

Meanwhile, do it the Mario Galaxy way and give this a spin:

OC ReMix Interviews Michael Gluck (Piano Squall)

Monday, February 25th, 2008

Michael Gluck, more commonly known as Piano Squall (www.pianosquall.com), spoke with Andrew Aversa (zircon) recently about his album GAME and some of the logistics involved in licensing and royalties when it comes to selling game music arrangement albums:

“If you decide to release your own album, remember that royalties are only one of the many expenses involved. You also need to consider retailer margins, production costs, advertising costs, website development, photography, packing, shipping, inventory space, PayPal/merchant fees, and manufacturing costs. And of course, an album can take months to create, so you need to prepare for a substantial time investment.”

The full interview is available at:

http://www.ocremix.org/info/Interview:_Michael_Gluck_%28Piano_Squall%29

We at OverClocked ReMix thank Michael for taking the time to provide some very valuable information on the commercial side of game music arrangement!

- djp

OC ReMix Announces Voices of the Lifestream Music Video Contest Results

Sunday, February 24th, 2008

OC ReMix Announces Voices of the Lifestream Music Video Contest Results

For Immediate Release
February 24, 2008
Contact: David W. Lloyd, dlloyd@ocremix.org

FAIRFAX, VA–OverClocked ReMix announced results from its music video competition for Final Fantasy VII: Voices of the Lifestream (ff7.ocremix.org) today. This was the first official competition held by OC ReMix, with 17 entries in three categories: “FF7″, “Anime”, and “Original.” OC ReMix partnered with Piano Squall (www.pianosquall.com), and eStarland (www.estarland.com), to offer prizes including signed limited edition promotional copies of Voices of the Lifestream, signed copies of Piano Squall’s album GAME: Game & Anime Music Emotions, Final Fantasy VII merchandise, and OverClocked ReMix shirts & hoodies.

A complete, streamable listing of all music video entries is available at:

http://ff7.ocremix.org/videos/

Voices of the Lifestream Director Andrew Aversa expressed his enthusiasm at the fan-made music videos this fan-made album has elicited: “The average level of quality and creativity among the videos was really outstanding. I’m glad that the entrants were so inspired by the music of VotL! Congratulations to all entrants on amazing work!”

Winners in each category are as follows:

- Final Fantasy VII Category -

- Anime Category -

- Original Category -

Videos are available online at http://ff7.ocremix.org/videos/ and will later be distributed via bittorrent in higher quality. Entrants will be contacted shortly with details regarding prize distribution.

Founded in 1999, OverClocked ReMix is an organization dedicated to the appreciation, preservation, and interpretation of video game music. Its primary focus is www.ocremix.org, a website featuring hundreds of free fan arrangements, information on game music and composers, resources for aspiring artists, and a thriving community of video game music fans.

OC ReMixer and Judge Andrew Aversa Wins SquareSound Competition!

Saturday, February 16th, 2008

OverClocked ReMix judge and director of the Final Fantasy VII tribute album Voices of the Lifestream (http://ff7.ocremix.org) Andrew “zircon” Aversa was recently voted the winner of SquareSound’s (www.squaresound.com) “A Tribute to Nobuo Uematsu” Arrangement Competition. The winning participant out of 53 entries with his Final Fantasy VI medley “Dirt Devil,” Aversa earned a combined score of 96.22%. zircon walked away with the grand prize of a limited edition promotional copy of Voices of the Lifestream, and two VIP tickets to the March 1, 2008 performance of Distant Worlds: Music from Final Fantasy (www.ffdistantworlds.com), including the official concert program and limited edition CD, performed by the Royal Stockholm Philharmonic Orchestra. The tickets to the Chicago concert include entrance to the exclusive meet-and-greet with Final Fantasy series composer Nobuo Uematsu following the performance.

Emerging as runner-up was Kenley Kristofferson, who runs the Into the Score podcast (www.intothescore.com) dedicated to the academic study of video game music, with his own Final Fantasy VI medley, “Hundreds of Voices (Swinging in Unison!).” All of the entries are available for download on SquareSound’s website, and Aversa’s winning piece was recently posted to OverClocked ReMix (www.ocremix.org).

Larry “Liontamer” Oji, OC ReMix’s head submissions evaluator and among the competition’s four judges, noted the prestige of what was at stake: “It was definitely a privilege to judge such an important competition from SquareSound, with a very meaningful first prize on the line. Having the opportunity to meet any composer in person, let alone Nobuo Uematsu, and express one’s fandom and thanks is something a lot of musicians in the community don’t have the good fortune to experience.”

zircon will be attending Distant Worlds with girlfriend and fellow OC ReMix judge Jillian “pixietricks” Goldin. Having created Voices of the Lifestream, Aversa hopes to present his awarded copy of the album to Uematsu in person: “Both Jill and myself are really excited to see Distant Worlds and meet Mr. Uematsu, even if only briefly. We’re huge fans of his music; between the two of us, we’ve remixed over a dozen of his compositions. I personally consider him to be my all-time favorite video game music composer. It will be a dream come true if I can personally hand him a copy of Voices of the Lifestream.”

Links:

*SquareSound: Andrew Aversa Wins Our Tribute to Nobuo Uematsu Arrangement Competition!
*SquareSound
*Distant Worlds: Music from Final Fantasy
*Andrew “zircon” Aversa at OverClocked ReMix
*Kenley Kristofferson at Into the Score
*Larry “Liontamer” Oji at VG Frequency
*Jillian “pixietricks” Goldin at OverClocked ReMix
*Nobuo Uematsu (????) at OverClocked ReMix
*Voices of the Lifestream

Composer Icons Added to OverClocked ReMix

Sunday, February 10th, 2008

I’ve added small (PNG, 2kb or less) cropped mugshots of VGM composers, where available, to all lists of composers (main list plus filtered lists).

I also intend to integrate them into detail pages later today, if there’s time.

This seems like a small thing, but pictures can say a thousand words… my hope is that these icons will help people more readily identify a given composer with his or her works through visual association.

We’ll be working on tracking down missing images where possible.

Thanks,

-djp

Prize details for the winner of SquareSound’s Tribute to Nobuo Uematsu Competition

Saturday, February 9th, 2008

Tim Maxwell of SquareSound has publicized the final set of prizes for the Tribute to Nobuo Uematsu Arrangement Competition, with the all-important tickets to Chicago’s upcoming performance of Distant Worlds hanging in the balance. Well, I’m helping to judge this bad boy, so let’s hope you’ve got what it takes:

SquareSound - Nobuo Uematsu The prize packages for the winners of the Tribute to Nobuo Uematsu Arrangement Competition have now been completely finalized. The grand prize isn’t changing obviously, but we finalized some other details. Here’s the rundown:

The grand prize winner will get:

The first runner-up will receive:

The 3rd through 5th place finishers will receive:

In the event that the grand prize winner is unable to attend the concert, that person will receive a copy of the Distant Worlds CD hand-signed by Nobuo Uematsu. We will try to film the signing of this album for the winner, but we cannot guarantee this. In addition, this person will receive a $100 gift certificate from our store. The tickets will then be offered to runners-up in succession until we find a contestant that is able to attend the concert.

Once we determine who has won the tickets, we will arrange for them to be placed at the will-call window at the concert venue (the Rosemont Theater) for pickup prior to the show. Tickets may not be sold or transferred.

That about wraps things up! Today is the last day to submit arrangements for those who registered, and the winner should be announced within a week. Good luck everyone!

OC ReMix Debuts Remodeled Store

Thursday, January 31st, 2008

I’ve spent some time redesigning our store and incorporating it more with Amazon. You can take a look here:

http://www.ocremix.org/store/

The new layout and organization highlight certain items at Amazon that we either believe are excellent tools for ReMixing, or that we think just plain rock. You can also search the entirety of Amazon using our interface, and each time you buy through Amazon via our store, you help pay for our bandwidth/hosting costs. Our ads have decreased lately, bringing in less than enough to cover the costs of hosting the site, so we appreciate all the help we can get.

I also redesigned the gateway links to eStarland for buying OC ReMix shirts and hoodies - it should be more intuitive now, with direct links to sizes that shouldn’t present intermittent empty search result pages like we saw previously.

We’ll be restocking on hoodies soon, so be on the lookout!

Thanks,

djp

OverClocked ReMix at Genericon XXI

Tuesday, January 22nd, 2008

Troy, NY - OverClocked ReMix will participate this weekend as one of several guests at Genericon, an anime/science fiction/gaming convention held by Rensselaer Polytechnic Institute (RPI). Site staff David “djpretzel” Lloyd, Larry “Liontamer” Oji, and Andrew “zircon” Aversa will be representing OC ReMix, holding a panel, giving away prizes, and joining in the festivities. Other guests include Al Lowe of Leisure Suit Larry, King’s Quest, and Police Quest fame, musical group Echostream, and Rob Balder of the webcomic PartiallyClips.

The OverClocked ReMix panel will be held at 3:00pm on Saturday the 26th in DCC 308.

Genericon is being held January 25-27; more information is available at http://genericon.union.rpi.edu/.

Mega Man 2 arrange album demands you “Beat the 8 Super Robots with 8 Bit Instrumental”

Monday, January 21st, 2008

Brazilian foursome 8 Bit Instrumental have released their newest album arranging the Mega Man 2 soundtrack. Entitled Beat the 8 Super Robots with 8 Bit Instrumental, the new album is the most focused effort from the band yet, who follow up their previous albums The Song Remains the Game and Altered Bit with their take on a sin

In the tradition of Arm Cannon, vertexguy and Select Start, 8 Bit Instrumental has also performed at Video Games Live through the invitation of Tommy Tallarico. Check them out performing from Metroid and Street Fighter II when the concert stopped by Brasilia, Brazil this past September:

Of course, you can also check out their debut ReMix at OverClocked ReMix yesterday with their Top Gear arrangement from the Altered Bit album, “Rockabilly ~ Dark Gears ~ Surfing Gear” (lovingly titled by me from the names the band gave each section). They’ve got more material coming OCR’s way, so keep an eye out for these guys as they continue to represent Brazil, the bastion of video game music fandom in South America.

OC ReMix Joins SquareSound for Uematsu Arrangement Competition

Wednesday, January 16th, 2008

Our friends over at SquareSound are holding an arrangement competition in tribute to Final Fantasy musical legend Nobuo Uematsu. The winner will receive two VIP tickets to the upcoming Distant Worlds: Music from Final Fantasy concert in Chicago on March 1, 2008. The VIP tickets include prime seats at the concert, a free concert CD and program, and the ability to attend an exclusive meet-and-greet session with Mr. Uematsu himself following the performance.

OverClocked ReMix has donated copies of Final Fantasy VII: Voices of the Lifestream as prizes, and head submissions evaluator Larry “Liontamer” Oji will be assisting with submissions evaluations.

In order to qualify, entrants must submit their own unique arrangement of any of Mr. Uematsu’s compositions. Registration for this competition is open until Tuesday, January 22nd and the finished arrangement must be submitted by February 8th.

For more details and to get registered, please visit SquareSound’s Competition Page.

Radical Dreamers album “Thieves of Fate” the newest OC ReMix album

Tuesday, January 8th, 2008

As mentioned in part 3 of my thoughts on MAGFest, Brad “the prophet of mephisto” Burr coordinated the latest album release over at OC ReMix, released the day of our panel presentation. Arranging music from some of the more forgotten lore in the Chrono series, the Radical Dreamers arrangement project Thieves of Fate is released and ready to download (featuring some beautiful art by OA).

Radical Dreamers - Thieves of Fate front

I helped coordinate some minor aspects of the release, so I actually promoted the album a little via VGMdb prior to it going public. Besides the prophet, the album features a lot of emerging talent in the OCR community with DrumUltimA, Geoffrey Taucer, Level 99, OA, ellywu2, Ross Kmet, Darangen, Avaris, DragonAvenger, Abadoss, Fishy, and Tweek all on board, all having achieved success in the VGM arrangement community after 2005.

Personally, I think the overall results are on the rough side, so as some of these tracks make their way to the judges panel, I’m only gonna continue to drop the hammer like nobody’s business. A lot of these bros (and girl) are only going to improve further, while some have really hit their stride. Originally conceived as an all-collaboration album, you’re getting a good cross-section of talent treading on some under-remixed ground, many of the tracks featuring multiple artists. For over 70 minutes of action, be sure to pick up Thieves of Fate.

MAGFest 6 from Alexandria, VA (1/5) Day 3 Report

Sunday, January 6th, 2008

After missing Day 2, I was definitely ready to get back on the horse for MAGFest. OC ReMix had its panel that day, so of course I represented my homebase. Along with djpretzel and myself, fellow judges zircon, pixietricks, Big Giant Circles and CHz were on board the panel presentation that day for an impressive show of staff power.

Rather than going through our traditional presentation for the uninitiated, we were in front of a crowd where the major majority of people were already familiar with OverClocked ReMix. This year, we highlighted all the important developments at OCR for 2007, including Voices of the Lifestream, attending Video Games Live, the debut of the Content Policy, revising the Submission Standards and Instructions and developing translations of our most important information for several languages. OCR’s latest album project, Radical Dreamers: Thieves of Fate, released during MAGFest itself, was given a preview to the audience by director Brad “the prophet of mephisto” Burr, to an excellent reception.

Highlighting upcoming developments for 2008, we’ve got some great stuff on the way. Our first live full orchestra arrangement from Wild ARMs is on the way, we’ve got our first mother-son ReMix collaboration as well from Kingdom Hearts: Chain of Memories. djp showed off his plans for swanky new composer pages that’ll show off a lot more information about the men and women who inspire the contributors to OCR, using Tim Follin to give the people a look at how composers are laid out with more information than ever; look for that to go live in the next few days. We also pimped some AMVs including clips of some of the Voices of the Lifestream AMV contest (soon to be judged so that we can get those swanky prizes out there) as well as the Spittin’ Narcissism fanvid by Psycosis91. Plenty of good stuff to promote, not even taking into account our bread and butter of posting creative, free ReMixes.

After a huge dinner with the OCR meetup group, it was time for the second and final night of concerts. Let’s go short and sweet: The moshing this year was definitely toned down a great deal compared to last year. Not that anyone was cracking down on it, there just wasn’t nearly as much this year as last. Let’s not also forget props to NO CARRIER and noteNdo for the NES-created visuals that adorned both nights of performances. You’ve got to see it to believe it, they were a nostalgic acid trip.

Powerglove was excellent. They always have an unbelievable amount of energy to their performances, including some badass costumes. I personally hate the Power Rangers theme, but when they played it for some brief non-VGM material, they definitely got the crowd going. I would have loved to have seen Chris Marchiel’s Guitar Hero synth in play, but was perfectly glad “settling” for some awesome material from Metal Kombat for the Mortal Man, including Sonic the Hedgehog 2’s “So Sexy Robotnik“!

I was legitimately worried that Select Start, in their first MAGFest performance, wouldn’t be as much of a draw with the crowd, who are used to rock and metal VG cover bands acts, but the masses turned out in a big way. We probably could have used some chairs during their set, since there was no reason to stand up for the whole thing. They put on a really classy performance. Frontman Austin Harley started off a little shaky with the opening solo on one track, but regrouped with a joke and was off to the races. The best part of the set had to be when the crowd exploded with whooping and applause to the end of the first track, which visibly took the entire sextet by surprise.

Elaine Li & Larry Oji @ MAGFest 6

When I talked to violinist Elaine Li after the set along with Big Giant Circles, she confirmed that the group had never received that kind of reaction ever before in their history of live performances, and that it was great to be in an atmosphere where everyone already knows and respects game music, making it so much easier to get immersed in the performance. Indeed, hearing Metroid “Kraid’s Hideout”, Chrono Trigger “Theme of Frog’s” and Final Fantasy III “Eternal Wind” live was a big highlight. Along with Mustin and ktriton joining in for one song, the crew did a great job with their first MAGFest appearance, so hopefully they walked away already thinking about how to return next year.

This Place is Haunted played their final show with guitarist Michael Motorcycle, who’s leaving the band to begin medical school. Who would have pegged him for it? (We at VGF wish him the best of luck, to be sure.) The band’s set was a lot more of a balance between VGM and other retro material (The theme to Sanford and Son??? Let’s throw it on there!); I’ll admit I’m partial to VGM and would have appreciated more…exclusivity on that level. I mentioned to Shael Riley, who’s a big fan of the band, that This Place just has some impeccable chops. Both Michael Motorcycle and Epileptic Peat were playing some really involved runs and solos with just pro precision; it was quite a sight to behold being so close to the stage. Here’s hoping these bros regroup somehow so that they can keep putting out quality material, especially because they spotlight tons of otherwise obscure VGM to arrange.

Last but not least, the final band of the night was The Smash Bros. Running strong from their performance at the 2007 Final Fantasy XI Fan Festival, MAGFest’s house band took on a new flavor with ktriton replacing Shawn Phase on drums and doing an amazing job; there was definitely a great amout of synergy between him and the rest of the band. Before the set started, we were all instructed to listen to the noise playing over the speakers. A few of us thought it was rain SFX until a wonderful smell wafted across the concert hall. In between tracks, Pappy and Joe Cam were cooking bacon outside the hotel and feeding it to the crowd! Enhancing the experience was a microphone brought over to the pig meat so that the entire crowd could hear it sizzling. I was able to snag a full-sized strip of bacon in the first wave of free pork before the bros had to start cutting it up to offer it to everyone. Definitely a hilarious bonus, the crowd chanted “Bacon! Bacon!” with ferocity with every break. The eclectic VGM set of the Bros. (Ailsean, ktriton, Midee, norg, Prozax, Roy McClanahan & virt) included U.N. Squadron, Phoenix Wright, EarthBound and Contra 4 in easily the most diverse set of the festival. They need to record their shows via the mixing boards at MAG and sell, sell, sell.

Anyone who doubts whether or not they should attend MAGFest would become a believer if only to experience the greatness of even one night of the concerts, and that’s only one night out of four days. I’ll be back tomorrow to wrap up the rundown of my time at MAG.

djpretzel interviewed by Australian mag 3D World

Thursday, December 6th, 2007

3D World logo (Australia)Sometimes there’s so much going on that I neglect to give my own homebase, OverClocked ReMix, its due. A couple of weeks ago, the online arm of Australian mag 3D World interviewed site creator/CEO/CFO/CIO/president/grand poobah David “djpretzel” Lloyd.

Online Editor Darryn King conducted the interview for the site’s Lifestyle section, featuring several questions djp typically (and surprisingly) isn’t asked including what makes a good video game soundtrack, when he realized OC ReMix was becoming big, and why he feels the site has been so successful.

OCR remains the premiere destination for video game arrangements in the world; swing by 3D World if you want the latest points-of-view on the scene from the orchestrator of the movement. OC ReMix has its own forum thread regarding the interview, where you can also comment. You can always check out OverClocked ReMix’s media coverage at the site’s Press page.

Voices of the Lifestream given 5 stars in top Finnish gaming mag, Pelit

Friday, November 30th, 2007

The November 2007 edition of Pelit, Finland’s top gaming magazine recently reviewed OverClocked ReMix’s Final Fantasy VII arrangement album Voices of the Lifestream. Translated from Finnish by fan Joonas Lehmusjoki, the 5-star review from Pelit’s Juho Penttilä is presented in full:

Pelit - November 2007 cover

MUSIC FOR THE ANNIVERSARY

What happens, when fourty-two musicians remixes the soundtrack to a classic videogame? Even though the project is done by OverClocked ReMix, known for its quality remixes, my mind just kept telling me it’s not going to be good. But what does my mind know.

Voices of the Lifestream has been released just in time to celebrate the tenth anniversary of Final Fantasy 7. The album had been in the works for over one and a half years, including 45 remixed FF7 songs divided into four discs. The total running time for the album is massive three and a half hours. And all of this is downloadable for free from their website, including the cover and disc art.

There are almost as many music styles on Voices of the Lifestream as there are musicians who have been making it. The album is opened by the ethereal “Deliverance of the Heart,” where bright female voice is combined perfectly with Nobuo Uematsu’s beautiful melodies. After this you’ll be hearing all from techno and rock to classical music styles. The highlights of the first disc are the wonderful “Lunatic Moon,” strongly electric guitar based “Full Frontal Assault” and slow and atmospheric “Materia Junkie.”

The quality stays as strong with all the other discs. You’ll be hearing the majestic “Jenova Returns” and “Beginning of the End,” and beautiful, fully piano arranged songs “A Life Without Parole” and “Stone Eyes.” “Midnight at Club Corel” and many other great songs give their parts to the whole experience, before the album is ended successfully with “Golden Ivories of Gaia” potpourri.

The length of the album is also its weakest link. When you combine this many different styles and musicians there is bound to be few ugly ducklings. Thankfully there aren’t many of them. Unnecessary songs, like the million times heard Chocobo theme and “Golden Feathers” should’ve been left out of the album.

Final Fantasy VII: Voices of the Lifestream is the most interesting event on the Internet music scene in a long time. Although there are a few flaws, the album surprises one song after another and stays interesting throughout its whole length - as long as you don’t listen to it in one go.

Voices of the Lifestream is a must-listen for all fans of Nobuo Uematsu’s music, but the music on the album works even for people who have never played any of the Final Fantasy games.

Juho Penttilä

Well, if you’ve ever considered yourself an artist, you know just how to deal with criticism: roll with the good, and utterly and totally disregard the bad. Don’t include the Chocobo themes? I can’t imagine how much bad press Voices of the Lifestream would have gotten had the team NOT included those themes.

As for the overwhelming positive, you don’t take our word for it of course. Page 19 of Pelit’s November 2007 issue is right here at VGF if you wanna check it out. For more information on OverClocked ReMix’s media coverage over the years, visit their Press page.

Anime USA 2007 from Arlington, VA (11/17) Report

Tuesday, November 27th, 2007

I was pretty bummed when djpretzel & I realized that we had completely missed out on the T-MODE Anime & Gaming convention this past October in the Crystal City area of Arlington, Virginia. Not only was the con really close for both of us, but djp had already been planning to go to Anime USA, also in Crystal City as soon as he had heard of it. What were the odds that there would be TWO conventions in Arlington in as many months? So yeah, we missed out on that (we missed Armcannon perform, dammit) Of course, if we had known, we would have definitely attended that as well and spread the OC ReMix gospel.

Having missed T-MODE, we had to be content with Anime USA as our one local con this year. After several months of djp attempting to establish contact with the Anime USA staff, we actually ran into some miscommunication with the staff days before the convention. With only a few days left before the con and still no reply to 3 emails, desperate times called for desperate measures. djp inquired about our panel time confirmation and how to get guest status down the line by mailing the entire staff list and someone on staff assumed he was demanding guest status for this year’s convention on very short notice. All that said, a learning experience with the risks of encountering unresponsive staff as well as signals getting crossed. Luckily, AUSA Chairman Mark Pope took some time to write back, handling himself like a genuine professional and easily clearing up the situation.

On the day of, our panel was filled to about 75% capacity, a good turnout considering the one major drawback of the convention: the Hyatt Regency Crystal City’s layout and jam-packed capacity made it very difficult for attendees to actually make it to the third floor, where many of the panels were taking place. Despite having at least six elevators, the atmosphere couldn’t have been any busier (a good thing, depending on your POV), making the elevators practically inaccessible. And as much as I don’t mind walking up a flight of stairs or taking the much longer route to the third floor, just try to convince large groups of people to do the same and you can see why we ran into a problem. Ease of access (well, the lackthereof) turned out to be pretty critical. Even after the panel, when I helped bring instruments out of the hotel, the wait for an elevator car that wasn’t packed (much less arrive) dragged on for over 15 minutes before we gave up and very slowly and gingerly walked the equipment downstairs.

The panel itself went very well, the AUSA staff was helpful making sure we were set up OK, and we had a solid turnout of very knowledgeable fans. The panelists were made up of us Virginia locals, djpretzel, Palpable and myself. Besides discussing the basics about OCR (how it started, the creativity factor, the selection process and judges, the albums, the meetups, etc.), we all talked about how we got into game music ourselves, and offered some ReMix Name That Tune action in order to giveaway OCR T-shirts and limited edition promo copies of Final Fantasy VII: Voices of the Lifestream. Brendan “Mr. MAGFest” Becker was also there to plug January’s upcoming MAGFest 6 convention & concert series in neighboring Alexandria, VA (be there).

One of the great things we rolled out, new for our panels and apropos for an anime convention, was a spotlight on fan-made AMVs using OC ReMixes. You can check some out at the OC ReMix YouTube group. Among others, we had some examples of Final Fantasy VII videos underscoring our pending Voices of the Lifestream AMV contest, as well a Chrono Trigger video with game footage synched up to Star Salzman’s “The Incredible Singing Robot,” and the very well-received AMV based on José the Bronx Rican’s “Spittin’ Narcissism.”

The highlight of the event was the live performance from the band Flickerfall, comprised of OCR Judge Vinnie “Palpable” Prabhu and Amy “diotrans” Hsieh, with their take on Nobuo Uematsu’s “Eyes on Me” from Final Fantasy VIII. James “Teknoboy” Winfield captured footage of the performance, now available on YouTube:

All in all, we had a lot of fun at Anime USA mingling with fans and pimping OCR as only we can do. A few within our group commented that AUSA’s Artists Alley was arguably stronger than Otakon’s, which was quite impressive to say the least. Whether it’s Anime USA, T-MODE, or Katsucon, conventions in the DC Metro area are always a great, accessible opportunity to support local events and spread the word on the greatness of video game music.

With Anime USA under our belt, we’re always looking to expand our con appearances. Keep an eye out in 2008, as we already have two exciting dates coming up. Obviously, VGF will be there to let you know the plans once we’re ready to announce the specific dates.

CheeriNo’s: Unofficial Game Music Arrangement Cereal

Wednesday, November 21st, 2007

One of the more humorous aspects of being an OCR judge is the tongue-in-cheek cult of personality that revolves around the judges panel. Several days ago, Shariq “DarkeSword” Ansari started a discussion on the judges panel in cereal form. Today, we received this excellent Photoshop courtesy of OC ReMixer Marcellis “chumble spuzz” Wentz, playing on the wording of OC ReMix’s front page mission statement, as well as the site FAQ, fellow judge Jimmy “Big Giant Circles” Hinson, shitty judge fgt, and the Nice Work Guy. As far as CherriNo’s goes, I can say without a doubt that we judges live and breathe this delicious cereal.

For more on the memes of OverClocked ReMix, check out The Coop’s OCR Quirks.

CheeriNo’s

Another Soundscape arrangement featured on first-ever FF-XIII.net podcast

Monday, November 5th, 2007

Stockholm, Sweden native Mattias “Another Soundscape” Gerdt helped kick off the inaugural edition of FF-XIII.net’s FXN Final Fantasy XIII Podcast, lending his Final Fantasy VII “Fanfare” arrangement, “Too Much Fighting”, fresh off the Voices of the Lifestream album.

The Final Fantasy XIII fansite obtained permission directly from the artist to use “Too Much Fighting” as the podcast’s first song presentation. Swing by FF-XIII.net’s podcast section to check out Episode 1, and you can jump up to around the 128-minute mark to hear the Canadian crew discuss Voices of the Lifestream and Another Soundscape before closing the show out with his excellent ReMix. FF-XIII.net is hoping to feature additional OC ReMix artists for future podcasts, so keep an eye out for additional episodes as they’re released.

Cheetahmen II: “Worst NES Game Evar Has Awesomest Music”

Monday, October 29th, 2007

On the flip side of the coin from a good game with bad music comes…a bad game with good music. Kotaku’s Brian Ashcraft shed light on the new hotness in the Japanese VGM remixing scene: the soundtrack to the 1992 unreleased NES game Cheetahmen II. Ashcraft sets the scene:

Back in the early 1990’s, now defunct developer Active Enterprises manufactured 1,500 copies of its never released NES game Cheetahmen II. The dev hoped the three Cheetahmen (Apollo, Aries and Hercules) would be the company’s answer to the Teenage Mutant Ninja Turtles. They weren’t. The sequel is bug infested and almost unplayable, but thankfully, the unsold copies were found in a warehouse for us to laugh and point at. According to a GameSpot review, there are enemies that can neither be killer or avoided. However, the soundtrack is SO GREAT!! Big thing on the Japanese internet right now is remixing that musical awesomeness.

A commentor at Kotaku asked if the artists of OC ReMix knew about this yet, which I can definitely say “no” to. It’s safe to say that they will soon.

Watching the in-game footage, I definitely found myself initially asking what was so good about Cheetahmen II’s music. The game being so awful, the music doesn’t really…enhance the experience. But I was soon to be sold on it. Though all of them would get the Form Rejection Letter if I ever encountered them in the OCR submissions inbox, some of the remixes in the article’s YouTube video collection do show off the clear potential of the theme through some bootleg sound upgrade mixes. It’d be interesting to see what other capable artists in OCR and elsewhere could cook up with Cheetahmen, given some actual talent. The last video, featuring 16-bit brass samples, made me wanna see DZComposer do something way, way better.

Lemme throw you this beginnerish techno mix to illustrate the potential. On a side note, it’s funny to me that some people believe that this is all we encourage or accept at OC ReMix. All the more reason to enjoy it:

Sonic the Hedgehog: “I did not think it would be possible to regret buying something that cost me $1.20″

Saturday, October 27th, 2007

From the ROFL file over at the OverClocked ReMix forums, I can’t even make this stuff up. Yesterday, OCR forum member Raziellink shat on the European remix soundtrack, Sonic the Hedgehog (edited for clarity), after initially believing it to be a potentially good find. Know this image and protect thine ears in response:

Sonic the Hedgehog album

Alright, I was in our local music store yesterday, and I was going through some bargain bins. The fact that every CD in it was priced at €1, I thought I would check it out.

What did I find? An old Sonic soundtrack CD from 1996. What the hell? Such a CD, for only €1? I checked the back, and the songs were called “Sonic Metropolis Trance Zone”, or “Entering Death Egg Zone”. Though I am not a big Sonic fan, I understood that the songs were likely to be remixes of the original songs. I picked it up, and immediately bought it. “Wow, what a cool find”, I thought to myself.

Holy shit, what was I in the wrong. It did not take me more then the first couple of seconds of the first song to get sick. And the rest of the songs were equally bad! It hardly has anything to do with the original music, and if it does, it has been replaced by crappy, NO, horrible 90’s dance/trance, of which even the AVERAGE remixer here should be ashamed of.

I understood completely why that CD had been lying there for all those years, and why I can’t find an image on Google of it. It cost me €1, but damn, I regret buying it.

Apparently, one euro buys you earhurt in the Netherlands. As for an example of some of the crap on this album, let me hook you up with a cut from this disc entitled “They Call Me Sonic”. We got an awful remix submission of this theme a few weeks ago. Once I checked out the source material, I heard the old awfulness that inspired the new awfulness.

YouTube has quite a bunch of crappy AMVs that tackle this song. Let’s hook you up with one. Don’t worry, as far as these go, this is one of the “best.” Good luck: